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Asp1rin
编辑于 12-11 15:01
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Java非算法手撕实现

还没写完,慢慢更

1.多线程交替打印:打印内容为ABC循环或者交替打印一段话

import java.util.concurrent.Semaphore;

public class ThreadExample {
    public static Semaphore semaphore1 = new Semaphore(1);
    public static Semaphore semaphore2 = new Semaphore(0);
    public static Semaphore semaphore3 = new Semaphore(0);

    public static void main(String[] args) {
        Thread threadA = new Thread(new Runnable() {
            @Override
            public void run() {
                while (true) {
                    try {
                        semaphore1.acquire();
                        System.out.println("A");
                        semaphore2.release();
                    } catch (InterruptedException e) {
                        throw new RuntimeException(e);
                    }
                }
            }
        });
        Thread threadB = new Thread(new Runnable() {
            @Override
            public void run() {
                while (true) {
                    try {
                        semaphore2.acquire();
                        System.out.println("B");
                        semaphore3.release();
                    } catch (InterruptedException e) {
                        throw new RuntimeException(e);
                    }
                }
            }
        });
        Thread threadC = new Thread(new Runnable() {
            @Override
            public void run() {
                while (true) {
                    try {
                        semaphore3.acquire();
                        System.out.println("C");
                        semaphore1.release();
                    } catch (InterruptedException e) {
                        throw new RuntimeException(e);
                    }
                }
            }
        });
        threadA.start();
        threadB.start();
        threadC.start();
    }
}

    2. 多线程场景题:有5个人,在那赛跑,请你设计一个多线程的裁判程序给出他们赛跑的结果顺序,5个人的速度随机处理


import java.util.Random;
import java.util.concurrent.CountDownLatch;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;

public class CountDownLatchExample1 {
    public volatile static Integer num = 0;
    public static String[] res = new String[5];
    private static final int threadCount = 5;

    public static void main(String[] args) throws InterruptedException {
        ExecutorService threadPool = Executors.newFixedThreadPool(5);
        final CountDownLatch countDownLatch = new CountDownLatch(threadCount);
        Random random = new Random();
        for (int i = 0; i < threadCount; i++) {
            final int threadnum = i;
            threadPool.execute(() -> {
                try {
                    int sleepTime = random.nextInt(401) + 100;
                    Thread.sleep(sleepTime);
                    res[num++] = "运动员" + (threadnum + 1) + "消耗的时间为" + sleepTime;
                } catch (InterruptedException e) {
                    throw new RuntimeException(e);
                } finally {
                    countDownLatch.countDown();
                }
            });
        }
        countDownLatch.await();
        threadPool.shutdown();
        for (String re : res) {
            System.out.println(re);
        }
    }
}

    3. 手写线程池(实现一个简易线程池)

    实现简易线程池,首先定义接口,主要包括,线程池基本功能,拒绝策略,线程池工厂,等待的任务队列。以及自定义异常,然后实现线程池的基本功能。

    线程池基本功能接口


public interface ThreadPool {
    //提交任务到线程池
    void execute(Runnable runnable);

    //关闭
    void shutdown();

    //获取线程池初始化时的线程大小
    int getInitSize();

    //获取线程池最大线程数
    int getMaxSize();

    //获取线程池核心线程数量
    int getCoreSize();

    //获取活跃线程数量
    int getActiveCount();

    //获取线程池缓存队列大小
    int getQueueSize();

    //查看线程是否被销毁
    boolean isShutdown();

}

拒绝策略接口

@FunctionalInterface
//这个类定义了当缓存队列达到上限的时候,将通过什么方式来通知提交者,实现了默认的三种方法
public interface DenyPolicy {
    void reject(Runnable runnable, ThreadPool threadPool);
}

线程池工厂接口

@FunctionalInterface
//创建线程的工厂
public interface ThreadFactory {

    Thread creatThread(Runnable runnable);
}

任务队列接口

//缓存提交到线程池的队列任务
public interface RunnableQueue {
    //新线程进来时,提交任务到缓存队列
    void offer(Runnable runnable);

    //取出线程
    Runnable take();

    //获取队列中线程的数量
    int size();
}

自定义异常

//自定义异常
public class RunnableDenyException extends RuntimeException {
    public RunnableDenyException(String msg) {
        super(msg);
    }
}

拒绝策略实现。(三个拒绝策略)

    //直接丢弃线程,什么都不做,不通知
    class DiscardDenyPolicy implements DenyPolicy {

        @Override
        public void reject(Runnable runnable, ThreadPool threadPool) {

        }
    }

    //抛出异常通知
    class AbortDenyPolicy implements DenyPolicy {

        @Override
        public void reject(Runnable runnable, ThreadPool threadPool) {
            throw new RunnableDenyException("这个线程:" + runnable + " 将会被丢弃");
        }
    }

    //使线程在提交者所在的线程中运行
    class RunnerDenyPolicy implements DenyPolicy {
        @Override
        public void reject(Runnable runnable, ThreadPool threadPool) {
            if (!threadPool.isShutdown()) {
                runnable.run();
            }
        }
    }

任务队列实现


import java.util.LinkedList;

public class LinkedRunnableQueue implements RunnableQueue {
    //任务队列的最大容量
    private final int limit;
    //容量最大时,需要使用的拒绝策略
    private final DenyPolicy denyPolicy;
    //存放任务的队列
    private final LinkedList<Runnable> runnableLinkedList;
    private final ThreadPool threadPool;

    public LinkedRunnableQueue(int limit, DenyPolicy denyPolicy, ThreadPool threadPool) {
        this.limit = limit;
        this.denyPolicy = denyPolicy;
        this.threadPool = threadPool;
        runnableLinkedList = new LinkedList<>();
    }

    @Override
    public void offer(Runnable runnable) {
        synchronized (runnableLinkedList) {
            //如果缓存数量超过最大值,则使用拒绝策略
            if (runnableLinkedList.size() >= limit) {
                denyPolicy.reject(runnable, threadPool);
            } else {
                //成功加入list的末尾,并唤醒阻塞中的线程
                runnableLinkedList.addLast(runnable);
                runnableLinkedList.notifyAll();
            }
        }
    }

    @Override
    public Runnable take() {
        synchronized (runnableLinkedList) {
            //如果缓存队列为空,则挂起,等待新的任务进来唤醒
            while (runnableLinkedList.isEmpty()) {
                try {
                    runnableLinkedList.wait();
                } catch (InterruptedException e) {
                    e.printStackTrace();
                }
            }
        }
        return runnableLinkedList.removeFirst();
    }

    @Override
    public int size() {
        synchronized (runnableLinkedList) {
            //返回list中的个数
            return runnableLinkedList.size();
        }
    }
}

线程工厂实现

import java.util.concurrent.atomic.AtomicInteger;

class DefaultThreadFactory implements ThreadFactory {
    private static final AtomicInteger GROUP_COUNTER = new AtomicInteger(1);
    private static final ThreadGroup group = new ThreadGroup("我的线程-" +
            GROUP_COUNTER.getAndDecrement());
    private static final AtomicInteger COUNTER = new AtomicInteger(0);

    @Override
    public Thread creatThread(Runnable runnable) {
        return new Thread(group, runnable, "线程池-" + COUNTER.getAndDecrement());
    }
}

线程池实现


import java.util.ArrayDeque;
import java.util.Queue;
import java.util.concurrent.TimeUnit;
import java.util.stream.IntStream;

public class BasicThreadPool extends Thread implements ThreadPool {
    //初始化线程池的数量
    private final int initSize;
    //线程池最大线程数
    private final int maxSize;
    //线程池核心线程数
    private final int coreSize;
    //当前活跃线程的数量
    private int activeCount;
    //创建线程的工厂
    private final ThreadFactory threadFactory;
    //任务队列
    private final RunnableQueue runnableQueue;
    //线程是否被摧毁
    private volatile boolean isShutdown = false;
    //工作队列
    private final Queue<ThreadTask> internalTasks = new ArrayDeque<>();
    //拒绝策略
    private final static DenyPolicy DEFAULT_DENY_POLICY = new DiscardDenyPolicy();
    //看下面,自定义线程工厂
    private final static ThreadFactory DEFAULT_THREAD_FACTORY =
            new DefaultThreadFactory();
    private final long keepAliveTime;
    private final TimeUnit timeUnit;


    //构造默认线程池时需要传入的参数:初始线程池的数量,最大线程的数量,核心线程数量,任务队列的最大数
    public BasicThreadPool(int initSize, int maxSize, int coreSize,
                           int queueSize) {
        this(initSize, maxSize, coreSize, DEFAULT_THREAD_FACTORY,
                queueSize, DEFAULT_DENY_POLICY, 2,
                TimeUnit.SECONDS);
    }

    public BasicThreadPool(int initSize, int maxSize, int coreSize, ThreadFactory threadFactory, int queueSize,
                           DenyPolicy denyPolicy, long keepAliveTime, TimeUnit timeUnit) {
        this.initSize = initSize;
        this.maxSize = maxSize;
        this.coreSize = coreSize;
        this.threadFactory = threadFactory;
        this.runnableQueue = new LinkedRunnableQueue(queueSize, denyPolicy, this);
        this.keepAliveTime = keepAliveTime;
        this.timeUnit = timeUnit;
        this.init();
    }

    //初始化线程池并创建initSize个线程
    private void init() {
        //继承了Thread类,初始化时先启动自己
        start();
        IntStream.range(0, initSize).forEach(i -> newThread());
    }

    //创建新的任务线程并启动
    private void newThread() {
        InternalTask internalTask = new InternalTask(runnableQueue);
        Thread thread = this.threadFactory.creatThread(internalTask);
        ThreadTask threadTask = new ThreadTask(thread, internalTask);
        internalTasks.offer(threadTask);
        this.activeCount++;
        thread.start();
    }

    private void removeThread() {
        ThreadTask threadTask = internalTasks.remove();
        threadTask.internalTask.stop();
        this.activeCount--;
    }

    @Override
    public void execute(Runnable runnable) {
        if (this.isShutdown) {
            throw new IllegalStateException("这个线程池已经被销毁了");
        }
        this.runnableQueue.offer(runnable);
    }

    @Override
    public void run() {
        //自动维护线程池
        while (!isShutdown && !isInterrupted()) {
            try {
                timeUnit.sleep(keepAliveTime);
            } catch (InterruptedException e) {
                e.printStackTrace();
                isShutdown = true;
                break;
            }
            synchronized (this) {
                if (isShutdown) {
                    break;
                }
                //当任务队列大于0,活跃线程小于核心线程的时候,扩容线程
                if (runnableQueue.size() > 0 && activeCount < coreSize) {
                    IntStream.range(initSize, coreSize).forEach(i -> newThread());
                    continue;
                }
                if (runnableQueue.size() > 0 && activeCount < maxSize) {
                    IntStream.range(coreSize, maxSize).forEach(i -> newThread());
                }
                if (runnableQueue.size() == 0 && activeCount > coreSize) {
                    IntStream.range(coreSize, activeCount).forEach(i -> removeThread());
                }

            }
        }
    }

    @Override
    public void shutdown() {

    }

    //这一段方法不是特别重要,就有读者自己写
    @Override
    public int getInitSize() {
        return 0;
    }

    @Override
    public int getMaxSize() {
        return 0;
    }

    @Override
    public int getCoreSize() {
        return 0;
    }

    @Override
    public int getActiveCount() {
        return 0;
    }

    @Override
    public int getQueueSize() {
        return 0;
    }

    @Override
    public boolean isShutdown() {
        return this.isShutdown;
    }

    //把线程和internalTask一个组合
    private static class ThreadTask {
        public ThreadTask(Thread thread, InternalTask internalTask) {
            this.thread = thread;
            this.internalTask = internalTask;
        }

        Thread thread;
        InternalTask internalTask;
    }


}

线程池内部使用


//实现Runnable,用于线程池内部,该类会用到RunnableQueue,会不断的从队列中拿出线程并运行
public class InternalTask implements Runnable {

    private final RunnableQueue runnableQueue;
    private volatile boolean running = true;

    public InternalTask(RunnableQueue runnableQueue) {
        this.runnableQueue = runnableQueue;
    }

    @Override
    public void run() {
        //如果当前线程在运行中切没有被中断,则不断从缓存队列中拿出线程运行
        while (running && !Thread.currentThread().isInterrupted()) {
            try {
                Runnable task = runnableQueue.take();
                task.run();
            } catch (Exception e) {
                running = false;
                break;
            }
        }
    }

    //停止当前任务,会在shutdown中使用
    public void stop() {
        this.running = false;
    }
}

测试类

import java.util.concurrent.TimeUnit;

public class Main {
    public static void main(String[] args) {
        final ThreadPool threadPool = new BasicThreadPool(2, 6, 4, 100);
        for (int i = 0; i <= 20; i++) {
            threadPool.execute(() -> {
                try {
                    TimeUnit.SECONDS.sleep(1);
                    System.out.println(Thread.currentThread().getName() + "开始了");
                } catch (InterruptedException e) {
                    e.printStackTrace();
                }
            });
        }
    }
}

    4. 生产者-消费者模型:例如一个厨子10s生产一个,一个客人4s消费一个

    生产者-厨子

import java.util.concurrent.BlockingQueue;

public class Producer implements Runnable {
    public BlockingQueue<Integer> queue;

    public Producer(BlockingQueue queue) {
        this.queue = queue;
    }

    @Override
    public void run() {
        while (true) {
            try {
                Thread.sleep(10000);
                queue.add(1);
                System.out.println("厨师放入了一个餐品");
            } catch (InterruptedException e) {
                throw new RuntimeException(e);
            }
        }
    }
}

消费者-顾客

import java.util.concurrent.BlockingQueue;

public class Consumer implements Runnable {
    public BlockingQueue<Integer> queue;

    public Consumer(BlockingQueue queue) {
        this.queue = queue;
    }

    @Override
    public void run() {
        while (true) {
            try {
                Thread.sleep(4000);
                queue.take();
                System.out.println("顾客消费了1个餐品");
            } catch (InterruptedException e) {
                throw new RuntimeException(e);
            }
        }
    }
}

执行类

import java.util.concurrent.ArrayBlockingQueue;
import java.util.concurrent.BlockingQueue;

public class Main {
    public static void main(String[] args) {
        BlockingQueue<Integer> queue = new ArrayBlockingQueue<>(100);
        Producer producer = new Producer(queue);
        Consumer consumer = new Consumer(queue);
        Thread threadA = new Thread(producer);
        Thread threadB = new Thread(consumer);
        threadA.start();
        threadB.start();
    }
}

    5. 单例模式:懒汉,饿汉,双重校验锁

    懒汉

public class Singleton {
    //私有构造方法
    private Singleton() {}

    //在成员位置创建该类的对象
    private static Singleton instance;

    //对外提供静态方法获取该对象
    public static Singleton getInstance() {

        if(instance == null) {
            instance = new Singleton();
        }
        return instance;
    }
}

恶汉

public class Singleton {
    //私有构造方法
    private Singleton() {}

    //在成员位置创建该类的对象
    private static Singleton instance = new Singleton();

    //对外提供静态方法获取该对象
    public static Singleton getInstance() {
        return instance;
    }
}

双重校验锁

public class Singleton {

    //私有构造方法
    private Singleton() {}

    private static volatile Singleton instance;

   //对外提供静态方法获取该对象
    public static Singleton getInstance() {
        //第一次判断,如果instance不为null,不进入抢锁阶段,直接返回实际
        if(instance == null) {
            synchronized (Singleton.class) {
                //抢到锁之后再次判断是否为空
                if(instance == null) {
                    instance = new Singleton();
                }
            }
        }
        return instance;
    }
}

    6. 动态代理

    jdk动态代理

//卖票接口
public interface SellTickets {
    void sell();
}

//火车站  火车站具有卖票功能,所以需要实现SellTickets接口
public class TrainStation implements SellTickets {

    public void sell() {
        System.out.println("火车站卖票");
    }
}

//代理工厂,用来创建代理对象
public class ProxyFactory {

    private TrainStation station = new TrainStation();

    public SellTickets getProxyObject() {
        //使用Proxy获取代理对象
        /*
            newProxyInstance()方法参数说明:
                ClassLoader loader : 类加载器,用于加载代理类,使用真实对象的类加载器即可
                Class<?>[] interfaces : 真实对象所实现的接口,代理模式真实对象和代理对象实现相同的接口
                InvocationHandler h : 代理对象的调用处理程序
         */
        SellTickets sellTickets = (SellTickets) Proxy.newProxyInstance(station.getClass().getClassLoader(),
                station.getClass().getInterfaces(),
                new InvocationHandler() {
                    /*
                        InvocationHandler中invoke方法参数说明:
                            proxy : 代理对象
                            method : 对应于在代理对象上调用的接口方法的 Method 实例
                            args : 代理对象调用接口方法时传递的实际参数
                     */
                    public Object invoke(Object proxy, Method method, Object[] args) throws Throwable {

                        System.out.println("代理点收取一些服务费用(JDK动态代理方式)");
                        //执行真实对象
                        Object result = method.invoke(station, args);
                        return result;
                    }
                });
        return sellTickets;
    }
}

//测试类
public class Client {
    public static void main(String[] args) {
        //获取代理对象
        ProxyFactory factory = new ProxyFactory();
        
        SellTickets proxyObject = factory.getProxyObject();
        proxyObject.sell();
    }
}

    7. 手写一个HashMap,HashSet

    8. 有一个0-4的随机器rand4,如何实现0-6的随机器rand6,概率相同。拓展:rand X = func(rand Y),实现func函数

    9. 及其逆天的一个阿里手撕,来自于@byebyeneu:写三个Spring接口,调用第一个接口的时候返回这个接口的累计调用次数,调用第二个接口的时候返回调用这个接口的累计p99,调用第三个接口的时候,如果这个接口这时的qps<10,返回success,如果这个接口这时qps>10,返回err

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